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NPC Generator

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Advanced [show]


Gomory Trollope, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Blacksmith. He is portly but not overly obese. His chestnut hair is lengthy and is close to two feet long. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: Born to a Actor, his mother struggled to pay the bills. A gifted student he started as a Actor, but he got bored and became a Blacksmith. He struck the Blacksmith job and began his own company from there.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Slave. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Gomory Trollope, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 sp. Sapphire pendant on gold chain (500 gp). An abacus with copper, silver and gold markers (80 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Bertram Tindall, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and usually wears his blue robe and has his crossbow always slung over his shoulder. His blonde hair is smooth and relatively long. His brown eyes dart from person to person.

Personality: He will rave to anyone who will listen. He takes great joy in being the best Spice Merchant in town.

History: Bertram hails from a village terrorized by brigands. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has achieved small success as a Spice Merchant.

Motivation: His relatives are trying to arrange a marriage; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane. Bonds: Job, Enemies, Slave, Family. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Bertram Tindall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Jet (140 gp). Iolite (70 gp). Jade (140 gp).


Social Check DCs


Raymond Badger, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears pastel trousers with black and grey striped suspenders. He wears various colorful collared shirts. His blonde hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Shoemaker, Raymond learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has achieved small success as a Shoemaker.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Slave, Job. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Raymond Badger, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 500 gp. 1 Small steel mirror. 1 Magnifying glass.


Social Check DCs


Lewis Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and blue pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair down. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Lewis Yorke, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jade (70 gp). Alexandrite (400 gp).


Social Check DCs


Tim Harrington, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears an entirely white suit with blue socks and a vest with buckled shoes. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. He has achieved small success as a Jeweler.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Insane, Racist. Bonds: Job. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Harrington, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Rhodochrosite (13 gp). Bloodstone (60 gp).


Social Check DCs

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