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NPC Generator

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Advanced [show]


Gilbert Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear red pants and tee shirts. His hair, while still mostly blonde, has prominent grey streaks. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, In love. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Gilbert Van Es, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Rose (40 gp). Chalcedony (40 gp).


Social Check DCs


Manfred Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely white suit with brown socks and a vest with buckled shoes. His moppish golden hair is in a traditional bowl cut. He has several tiny aquamarine earrings on each ear.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Flattery will make him almost putty in your hands.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Selfish. Bonds: Rich, Immigrant, Family. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Manfred Hale, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Balimaar Richie, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a weathered and beat up set of banded mail beneath an oversized tan coat. He is tall, broad shouldered and powerfully built. His black hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Dilettante business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Insane, Shy, Hedonist. Bonds: Job. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Balimaar Richie, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 pp.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has dyed his greying black hair a little too much giving a sharp black color. He has brown eyes.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Pacifist. Flaws: Insomniac, Racist. Bonds: Military. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Mitchell, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills History +5, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Raymond Dalton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His hair is short and auburn. He has several tiny jet earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he's in love

Ideals: Entrepeneur. Bonds: Rich, Has a crush, Immigrant. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Raymond Dalton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Stealth -2, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +0

Possessions: 400 sp.


Social Check DCs

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