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NPC Generator

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Advanced [show]


Everard Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. With bright black hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Entrepeneur. Bonds: Attractive, Religious, Rich. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Dalton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Chad Axton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight tan one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His chestnut hair is styled in orderly dreadlocks. His violet unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Layabout mother left him crippled. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Disease, Antagonistic, Hedonist. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Chad Axton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Reynard Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a green coat with red slacks, and sports empty pouches on his belt. His hair, while still mostly brown, has prominent grey streaks. His ears are large.

Personality: Calm and collected, he is a well trained Sculptor. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Rich. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Kimberley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +3

Possessions: Jasper (70 gp). Bloodstone (70 gp). Deep blue spinel (500 gp). 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Backpack.


Social Check DCs


Trym Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple black line shooting up and back down. He carries a battered greataxe and tarnished axe as well. He wears his hair in dreadlocks. This brown eyed northerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Trym Harper, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Solomon Tickle, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He has a moderate pudge and is not very fit. He has wavy black hair. His eyes are likewise brown.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Military, Adventurer, Enemies. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Solomon Tickle, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 7 (-2)11 (+0)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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