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NPC Generator

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Advanced [show]


Dean Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his white hair to look like a famous performer. His green eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Sensitive, Fearful. Bonds: Rich, Mentor, Criminal record. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Dean Mitchell, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Mori, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has chestnut hair. His eyes are green and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He was granted necromantic powers by his dying sister.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, Family. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Chad Mori, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 7 (-2)14 (+2)
Skills Athletics +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kody Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions

Ideals: Optimist. Flaws: Shy. Bonds: Adventurer, Attractive, Religious. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Kody Spaulding, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Dean Harley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his red robe and has his glaive always slung over his shoulder. His auburn hair and beard is wavy and long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Flaws: Depressed. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Dean Harley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Godfrey Everly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a white armored body suit, with a simple blue line shooting up and back down. He has wavy chestnut hair. His thin eyebrows rest above his beady gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Baker, but he was a colossal failure. He has drifted from career to career and currently works as a Mayor.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Godfrey Everly, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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