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NPC Generator

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Advanced [show]


Charles Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is physically well-built. His white hair is slicked back into a classic pompadour. His fierce violet eyes like to dwell on things.

Personality: Eccentric and domineering, Charles will drive conversation. He invites people to come help in his community garden.

History: Charles hails from a village terrorized by giants. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Charles Bing, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rolf Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy grey suit. He is muscular with a powerful set of arms. His silver hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of southern immigrants he idolized his mother. A gifted student he started as a Cook, but he got bored and became a Fortune-teller. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and sabotage a competitor

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Family. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Brandon, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 7 (-2)10 (+0)
Skills Nature +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Trym Kendal, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Marshal. He has no hair. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he is wracked by social anxiety

Flaws: Ugly, Fearful, PTSD. Bonds: Adventurer, Military. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Trym Kendal, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Solomon Lindsay, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a faded coat and loose pants complete with deerstalker hat. His clothes are grease stained in places. He wears a deerstalker hat to cover his moderate length white hair. His eyes are blue and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: Solomon was born in the south. At a young age he loved to build and create. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Fisher for hire.

Motivation: Expand his business; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Persistence. Flaws: Addict. Bonds: Poor, Immigrant, Job. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Solomon Lindsay, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)8 (-1) 9 (-1)12 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Oakley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. He has a long black beard with little hanging trinkets. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Balimaar's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Slave. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Balimaar Oakley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 18000 sp. Chrysoprase (60 gp). Brown-green garnet (140 gp). Malachite (14 gp). 1 Minor magic item.


Social Check DCs

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