William Alston, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light black in addition to tight pants. He has styled his blonde hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: William was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: Revenge; and to be a beggar again
Flaws: Secretive, Hedonist. Bonds: Job, Slave, Enemies. Occupation: Mortician
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 15
Languages Common, Aquan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5
Possessions: 500 gp.
Kyle Dudley, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light white in addition to tight pants. He has a penchant for wearing a ring with an oversized amber on his right hand. He has styled his silver hair well, parting it to the right. His eyes are violet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is a Lycanthrope in disguise. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his absent mother; and money/treasure
Ideals: Joker, Entrepeneur, Logical. Bonds: Rich, Adventurer, Family. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 14000 cp.
Kyle Lester, Male Human [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Map Maker business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Armorer, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family.
Ideals: Opinionated. Flaws: Impulsive. Bonds: Job, Family. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 600 gp. Black pearl (600 gp).
Hugh Royal, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a deerstalker hat to hide his balding. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He used his abilities to trick people and travel the world for free.
Motivation: To be a Fortune-teller again.
Flaws: Antagonistic, Insane. Bonds: Criminal record, Job. Occupation: Priest
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Odo Atherton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His brown hair is cut short with large spiked bangs in the front. His eyes are hazel and catlike.
Personality: Calm and collected, he is a well trained Gardener. As long as the job gets done he does not care how it got done.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and wants to open a new tavern
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. Smoky quartz (20 gp). Tourmaline (100 gp). Jade (100 gp). 1 Antitoxin. 4 Tanglefoot bags. 1 Everburning torch. 4 Alchemist’s fire.
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