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Advanced [show]


Jocelyn Winchester, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a hunchback. He has white hair. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Slave. Occupation: Server

Voice: Sleepy voice

Attributes [hide]

Jocelyn Winchester, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Geoffrey Dryden, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He carries with him a set of clubs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Geoffrey was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Dryden, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 7 (-2)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Peter Thornton, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor, and carries scimitars. He sports a long silver beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Thornton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. Solid gold idol (900 gp). Silver comb with moonstones (1000 gp). Cloth of gold vestments (70 gp).


Social Check DCs


Manfred Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair is braided into rings. His thin eyebrows rest above his beady gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: Born to a Miner, his father struggled to pay the bills. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred Brandon, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Heward Milton, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a blue coat with white slacks. He has a moderate pudge and is not very fit. His hair is silver and curly. His eyes are likewise amber.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Navigator, Heward learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: To settle down with his crush; and he has a crush on the local gardener

Ideals: Gifted. Bonds: Immigrant, Job, Has a crush. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Milton, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)17 (+3) 17 (+3)14 (+2)
Skills Athletics +2, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +5

Possessions: Carved bone or ivory statuette (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Black velvet mask with numerous citrines (100 gp). 1 Holy water. 1 Smokesticks. 3 Thunderstones.


Social Check DCs

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