Heward Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with white stripes complete with hood. He has a moderate pudge and is not very fit. His white hair is long and unkept. His eyes are a pleasant green.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Banded agate (5 gp).
Anthony Sutherland, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length silver hair. His amber eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Stableman profession.
History: He was born in the east, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 12 years.
Motivation: He's looking for his big break.
Bonds: Attractive, Guardian, Job, Immigrant, Adventurer. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Anthony Stratford, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears violet painted combat armor at almost all times. He sports a long auburn beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Anthony is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence. Flaws: Shy. Bonds: Family, Slave. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Red-brown spinel (40 gp). Deep green spinel (40 gp). Hematite (7 gp).
Chad Brent, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His hair is cut close to his head. His eyes are blue and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.
History: The child of eastern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Ideals: Justice. Flaws: Insomniac, Greedy. Bonds: Job, Immigrant. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Aldous Axton, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. He wears his black hair up. His face is scarred and worn.
Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can't help but pocket interesting objects he comes across
History: Sold as a small child to a wizard, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture.
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record, Mentor. Occupation: Mortician
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
