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NPC Generator

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Thomas Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His hair is white and very short. His fierce violet eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Sensitive, Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Kirby, Male Human Fighter 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. Golden yellow topaz (1500 gp).


Social Check DCs


Percival Cotton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his auburn hair well, parting it to the right. His fierce hazel eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Bounty Hunter, Percival learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 9 years.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Gifted. Flaws: Antagonistic. Bonds: Guardian, Job, Military. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Percival Cotton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 7 (-2)12 (+1)
Skills Animal Handling +0, Arcana +4
Senses Passive Perception 8
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Kendall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is cut jaggedly and amateurishly. His half smiles and green eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Cartwright. He has achieved small success as a Cartwright.

Motivation: Expand his business; and to protect his home

Flaws: Disease. Bonds: Attractive, Religious, Job, Guardian. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Anselm Kendall, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anselm Upton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black coat over a green low-cut shirt, and a feathered hat upon his head. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: He dislikes all the random violence that takes place in the west. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Anselm was born in the west. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Pacifist, Persistence. Bonds: Attractive, Enemies, Nature. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Anselm Upton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Rose (30 gp).


Social Check DCs


Gerard Weld, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of northern immigrants he idolized his father. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and a deep hatred of orcs

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Immigrant, Enemies. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Gerard Weld, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 17 (+3)18 (+4)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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