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NPC Generator

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Advanced [show]


Chad Clifford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a green armored body suit, with a simple brown line shooting up and back down. He is tall, broad shouldered and powerfully built. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Chad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Chad Clifford, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Rock crystal (50 gp). Silver pearl (50 gp). Deep green spinel (50 gp).


Social Check DCs


Wymar Clifford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His broad hat is riddled with cuts and holes. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Wymar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted. Flaws: Ugly, Addict, Disease. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Clifford, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Shane Rodney, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a pastel cloak and cross-gartered red stockings. He is an epitome of beauty. He wears his black hair up in a very large beehive style do. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Shane Rodney, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 7 (-2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shane Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Painter. His blonde hair is unkempt and raggedy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Painter, Shane learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Shane Breeden, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Rolf Royston, Male Human [Permalink]

Personal [hide]

Description: This northern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His chestnut hair, when down, is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Poor, Immigrant. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Rolf Royston, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)8 (-1) 12 (+1)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs

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