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NPC Generator

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Advanced [show]


Richard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: He got into the Server business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Criminal record. Occupation: Server

Voice: French accent

Attributes [hide]

Richard Marlowe, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Remington, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a black coat with red slacks. He carries a battered longsword and tarnished greatsword as well. He wears his hair in dreadlocks. His thin eyebrows rest above his beady gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Mentor. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Remington, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Roger Prescott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Roger was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Religious. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Roger Prescott, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Black pearl (1100 gp). Blue quartz (12 gp). Jasper (70 gp). Coral (90 gp). 1 Minor magic item.


Social Check DCs


Patrick Myerscough, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black pants and tee shirts. His small hat is riddled with cuts and holes. He has hazel eyes and a black hat with a blue feather.

Personality: He dislikes all the random violence that takes place in the south. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Patrick Myerscough, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)7 (-2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a slight overbite and is overall scrawny. His silver hair is slicked back into a classic pompadour. His eyes are violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: Wants to open a new tavern; and regain custody of his daughter

Flaws: Antagonistic, Fearful. Bonds: Rich, Family, Job. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Miles Hadleigh, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)18 (+4) 10 (+0)9 (-1)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs

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