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NPC Generator

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Advanced [show]


Gilbert Upton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and black with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His violet eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was granted martial powers by his dying brother.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Secretive. Bonds: Immigrant, Military, Adventurer. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Gilbert Upton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 9
Languages Common, Gnoll, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kyle Blyth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He prefers to wear brown clothing when he does not wear armor. His blonde hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Passionate, Joker, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Kyle Blyth, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Kyle Kenley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears white painted combat armor at almost all times. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Navigator, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Attractive, Adventurer, Poor. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Kyle Kenley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)9 (-1) 13 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Peter Eastoft, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears bulky pastel painted plate armor. His hair is cut close to his head. His eyes are likewise violet.

Personality: Eccentric and domineering, Peter will drive conversation. He does not trust anyone and sleeps with one eye open.

History: When he was but 5 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Extrovert, Athletic. Flaws: Insomniac. Bonds: Immigrant. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Peter Eastoft, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)6 (-2) 11 (+0)9 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Brady, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His white hair is cut short. His green eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Cartwright, Ernest learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Family, Has a crush. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Ernest Brady, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 31000 sp.


Social Check DCs

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