Ralf Presley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His silver hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his green eyes scan people very quickly.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Flaws: Forgetful. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 100 gp.
Miles Fawcett, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He carries with him a set of ceremonial daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Bookbinder, but he was a colossal failure. He has worked as a Servant like his mother before him.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, In love, Rich. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 10 pp. Eye agate (4 gp). Aquamarine (1200 gp). Silver pearl (130 gp). 1 Minor magic item.
Hugh Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His white hair is slicked back into a classic pompadour. His eyes are likewise violet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a necromancer, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Mentor. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Draconic, Giant, Gnoll, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. Violet garnet (700 gp). Tourmaline (130 gp). Onyx (60 gp). 3 Tanglefoot bags.
Roland Everly, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Actor profession.
History: He was born in the south. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Apothecary soon after.
Motivation: To be a Actor again; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Insane. Bonds: Rich, Job, Immigrant. Occupation: Apothecary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Anselm Melancon, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His white hair is long and unkept. He wears large thick round spectacles.
Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.
History: Sold as a small child to a brothel owner, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and to reunite with his absent father
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
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