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NPC Generator

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Advanced [show]


Chad Rayden, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green costume with the symbols of strength on his torso. He has no hair. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He struck the Spy job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Chad Rayden, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)6 (-2) 8 (-1)16 (+3)
Skills Nature +0, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Beitz, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tight fitting tan shirt and pants, marred by chocolates. He has moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Banker for hire.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Religious. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Simon Beitz, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)7 (-2) 8 (-1)9 (-1)
Skills Arcana +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Guy Kent, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears an entirely white suit with grey socks and a vest with buckled shoes, and his gloved hand is found clutching a spear. He is bald on top and has large auburn tufts of hair around his ears. His thin eyebrows rest above his beady hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Navigator mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Professionalism. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Kent, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)10 (+0) 15 (+2)16 (+3)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Black star sapphire (800 gp). Rose (30 gp).


Social Check DCs


Frederick Ansley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful brothel owner made him what he is. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Fearful. Bonds: Poor, Job, Mentor. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Frederick Ansley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial, Terran, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1900 sp. Red spinel (140 gp). 1 Simple lock. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Percival Heiser, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His hair is auburn, silky, and of moderate length. His eyes are brown and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Poor, Attractive. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Percival Heiser, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 8 (-1)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 100 gp.


Social Check DCs

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