Diggory Royston, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His hair is black and curly. His green eyes dart from person to person.
Personality: Diggory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined. Bonds: Immigrant, Adventurer, Religious, Poor. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 11000 cp. Red-brown spinel (150 gp). White pearl (150 gp). Fiery yellow corundum (1000 gp). Zircon (80 gp). 1 Minor magic item.
Dustin Bing, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a fancy green suit, and his gloved hand is found clutching a longbow. His hair is brown, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Adventurer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Adventurer.
Motivation: He is unsatisfied with his job; and wishes to resurrect an old love
Ideals: Joker, Optimist. Bonds: Attractive, Job, In love. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hunter Emsworth, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he tends to wear a large yellow jacket. He sports a long chestnut beard, and similarly colored long hair. He has a tattooed face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born several months after his father was called into army service. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Cynical, Insane. Bonds: Family, Military, Adventurer, Job. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 27000 sp. 1 Minor magic item.
Henry Riley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is white and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.
History: Henry was born with his father's beautiful face. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Logical. Flaws: Shy, Selfish. Bonds: Attractive, Has a crush, Family. Occupation: Brewer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2800 sp. Deep green spinel (50 gp). 1 Everburning torch. 2 Smokesticks. 2 Smokesticks.
Miles Darby, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born into a rich family. Miles was born on a far northern plains where he grew up under the tutelage of his father, an expert Crown-heir. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it
Flaws: Ugly, Shy. Bonds: Immigrant, Family, Rich. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Hematite (6 gp). Blue quartz (6 gp). Rock crystal (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!