Clerebold Rowley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His black hair is heavily combed to the left. His green eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Mortician. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of southern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Sabotage a competitor.
Bonds: Job, Has a crush, Adventurer, Immigrant, Attractive. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Odo Kent, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He tends to wear a large tan jacket. His silver hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has achieved small success as a Gardener.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Antagonistic, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Adam Gentry, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Armorer does. His hair is long and brown with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He has gleaming, smiling amber eyes.
Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.
History: Adam was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Ideals: Professionalism, Justice. Bonds: Job, Adventurer, Rich. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp. Freshwater pearl (13 gp).
Dustin Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his black hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Chad Enfield, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His hair is chestnut and curly. He has violet eyes and a blue hat with a grey feather.
Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Chad lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg
Ideals: Athletic, Philantrophist. Bonds: Rich, Family, Job. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
