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NPC Generator

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Advanced [show]


Miles Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown tunic with white highlights, and long brown pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His eyes are hazel and beady.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: Born in the south to a Carter, Miles learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Flaws: Ugly, Insane. Bonds: Religious, Job, Debt. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Miles Beverly, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)12 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Miles Reid, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears white leather gloves, a white jacket, and tight pants. He keeps his long white hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Mentor, Immigrant. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Miles Reid, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Arnold Beverly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is golden. He has a dull look in his amber eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Arnold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a stylist and was forced into it by his family

Ideals: Artistic, Gifted. Bonds: Adventurer, Job, Family. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Arnold Beverly, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)6 (-2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Randal Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His auburn hair is cut jaggedly and amateurishly. This hazel eyed westerner is not easily forgotten.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: Born to a Soapmaker, his mother struggled to pay the bills. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often; and to unite with his brother

Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Randal Blakely, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Silver pearl (130 gp). Deep green spinel (130 gp).


Social Check DCs


Bertram Camden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his feathered green hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Bertram Camden, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Rhodochrosite (6 gp). Deep blue spinel (900 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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