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NPC Generator

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Advanced [show]


Manfred Benson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Manfred hails from a village terrorized by goblins. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to get laid; and he's in love

Flaws: Forgetful. Bonds: Enemies, Criminal record, Family, Has a crush. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Manfred Benson, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Simon Rodney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a worn and beaten armor. His chestnut hair is kept up in a ponytail inside a broad hat. He has blue eyes and a green hat with a white feather.

Personality: Calm and collected, he is a well trained Detective. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Merchant, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Simon Rodney, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Tim Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. With bright chestnut hair and a scraggly beard. His eyes are green and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Family, Rich, Criminal record. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Tim Pinkerton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adam Browning, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has no hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the west. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Browning, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 10000 cp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Hunter Harley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears professional attire, and his gloved hand is found clutching a club. He keeps his long golden hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Weaver business at a young age. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hunter's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and expand his business

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Hunter Harley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 8 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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