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Guy Sherwood, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his black robe and has his hand crossbow always slung over his shoulder. His auburn hair is greasy and uncared for. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Map Maker father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy, Disease. Bonds: Poor, Military. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Guy Sherwood, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 4000 sp. Red spinel (150 gp). White opal (1000 gp). Smoky quartz (40 gp). Hematite (11 gp).


Social Check DCs


Trey York, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt, he is not a threatening figure. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Servant, but he was a colossal failure. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to be a servant again

Ideals: Gifted. Bonds: Guardian, Job, In love, Enemies. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Trey York, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 17 (+3)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Shane Richie, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small mountains village. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Flaws: Ugly, Impulsive, Fearful. Bonds: Poor, Nature. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Shane Richie, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Ralf Payton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy blue pantaloons and a violet scarf. He wears a deerstalker hat to cover his moderate length auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Butcher. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and regain custody of his daughter

Ideals: Justice, Optimist. Bonds: Job, Family, Rich. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Ralf Payton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Smoky quartz (50 gp). Red-brown spinel (100 gp). Citrine (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Heiser, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a weathered and beat up set of banded mail beneath an oversized black coat. His left leg appears badly burned and disfigured. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Anselm Heiser, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 19000 cp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs

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