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NPC Generator

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Advanced [show]


Patrick Cornish, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His blonde hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Barkeep, but he was a colossal failure. He struck the Barrister job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Patrick Cornish, Male Human Fighter 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)4 (-3) 12 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Manfred Altham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. He has no hair. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manfred Altham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 17 (+3)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Trym Brent, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black armored body suit, with a simple green line shooting up and back down. His hair is cut close to his head. He has gleaming, smiling amber eyes.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Blacksmith, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Poor. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Trym Brent, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 10 (+0)11 (+0)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 60 pp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Shane Compton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His brown hair is heavily combed to the left. His hazel eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: Born in the east to a Engraver, Shane learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Engraver.

Motivation: Further expansion of business; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, In love. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Shane Compton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Rolf Wharton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with brown colored cloaks and clothing. With bright golden hair and a scraggly beard. He has a dull look in his brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Soapmaker business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and he has a crush on the local engraver

Ideals: Persistence. Bonds: Family, Job, Mentor, Has a crush. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Rolf Wharton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. Moss agate (7 gp). 1 Minor magic item.


Social Check DCs

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