Conrad Staurheim, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his tan robe and has his greatsword always slung over his shoulder. His chestnut hair is smooth and relatively long. His violet eyes peer out from beneath his Stetson tan hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.
History: Conrad was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and money/treasure
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Family, Rich. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Bloodstone (30 gp). 2 Smokesticks. 1 Everburning torch.
Diggory Easton, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries a battered greatsword and tarnished hand crossbow as well. He wears a top hat to cover his moderate length brown hair. His fierce violet eyes like to dwell on things.
Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mortician father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Fighting, Gifted. Flaws: Depressed, Disease. Bonds: Attractive. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Clerebold Stanley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. His brown hair is matted, messy, and big. His gray eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Interpreter business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Interpreter job and began his own company from there.
Motivation: To be a Guard again; and money/treasure
Flaws: Ugly, Terse, Disease. Bonds: Rich, Job. Occupation: Interpreter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1700 sp. Golden pearl (60 gp).
Bernard Rowley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is greasy and uncared for. His brown eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Bernard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often
Ideals: Artistic, Gifted, Athletic. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Kyle Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak, and carries tridents. With bright chestnut hair and a scraggly beard. His eyes are a pleasant violet.
Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.
History: He was born in the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up trident and armor he uses now. He left for the north, certain he would find work there.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature, Has a crush. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
