Manfred Read, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a tan tunic with black highlights, and long green pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with painting.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. During his travels, Manfred and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Manfred discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Manfred fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Disease, Ugly. Bonds: Adventurer. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1100 sp. 1 Alchemist’s fire.
Thomas Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.
History: He was born in the east. Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp. Rose (70 gp). Red spinel (40 gp). Chalcedony (70 gp). White pearl (40 gp). 1 Minor magic item.
Trey Copeland, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown shirt with thin white vertical stripes and pastel pants, and a wedding ring on his right hand. His auburn hair, when down, is lengthy. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Trey was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Bather like his father before him.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Hedonist. Bonds: In love, Job, Poor. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
Manfred Kent, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears baggy black pantaloons and a violet scarf. His right hand appears badly burned and disfigured. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the west. He has had some formal painting training, and achieved minor success. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Bonds: In love, Poor. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Adam Tattersall, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. His golden hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a brothel owner, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, In love, Mentor, Enemies. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Abyssal, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
