Heward Kitchur, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long black beard with little hanging trinkets. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Optimist, Justice. Flaws: Addict. Bonds: Rich. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Simon Mori, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, brown, dusty cloak. His black hair, when down, is lengthy. He has brown eyes.
Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Simon was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted martial powers by his dying brother.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Mentor, Job, Guardian. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 5 (-3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. 4 Thunderstones.
Guy Willoughby, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear black tank tops with pastel pants, and is pretty ugly. He has shaved his head bald. His violet eyes peer out from beneath his feathered black hat.
Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Painter profession.
History: Guy was born the youngest of three triplets. His childhood dream was to be a Painter, but he was a colossal failure. He has achieved small success as a Doctor.
Motivation: Meet up once more with his childhood friend; and expand his business
Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 10 pp. Smoky quartz (30 gp).
Raymond Badger, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a simple tan robe with violet stripes complete with hood. He has a small bristly mustache and wavy chestnut hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many drow want him driven away; and revenge
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon.
Everard Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He prefers to wear brown pants and tee shirts. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Flaws: Insane, Shy, PTSD. Bonds: Family, Military. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 16 (+3) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 400 gp. Red spinel (50 gp).
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