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NPC Generator

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Advanced [show]


Randal Beverly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long golden beard, and similarly colored long hair. He has several tiny emerald earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: Human compassion; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Racist. Bonds: Rich, Adventurer, Religious, Job. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Beverly, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp. Coral (40 gp). Obsidian (15 gp).


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. He keeps his black hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Norman was born on a far western desert where he grew up under the tutelage of his father, an expert Bounty Hunter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Norman Gracey, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)7 (-2) 8 (-1)12 (+1)
Skills Perception +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears green trousers with red and tan striped suspenders. He wears various colorful collared shirts. His hair is white and curly. He has several tiny amber earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He feeds upon the attention of others.

History: Geoffrey hails from a village terrorized by drow. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies, Religious. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Graeme, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)4 (-3) 10 (+0)15 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Quinton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. He has wavy brown hair. His violet eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: Born in the east to a Guard, Anselm learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Guard job and began his own company from there.

Motivation: He's repulsed by the PC.

Ideals: Impeccable, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Anselm Quinton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)17 (+3) 12 (+1)15 (+2)
Skills Athletics +2, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 40000 sp. Red-brown spinel (120 gp). Fire opal (800 gp). Amber (120 gp).


Social Check DCs


Conrad Acton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered sai and tarnished club as well. He wears his golden hair up. His gray eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Fighting. Bonds: Attractive, Guardian, Poor, Job. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Acton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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