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Advanced [show]


Balimaar Coombs, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with blue colored cloaks and clothing, he is not a threatening figure. His black hair is kept up in a ponytail inside a small hat. He is baby faced.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: He was always a brilliant, if unscrupulous mind. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Professionalism, Logical. Flaws: Insane. Bonds: Job. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Coombs, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)8 (-1) 10 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He sports a long blonde beard, and similarly colored long hair. He has brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Revenge; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Impeccable. Bonds: Poor, Family, Religious, Enemies. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Bertram Harlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)15 (+2) 14 (+2)7 (-2)
Skills Medicine +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 50 pp.


Social Check DCs


Ernest Tindall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. He has a long auburn beard with little hanging trinkets. His amber eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Mentor, Slave. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Ernest Tindall, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6

Possessions: 700 gp.


Social Check DCs


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a blue poncho over his likewise colored trousers and shirt. His moppish silver hair is in a traditional bowl cut. This violet eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Brewer, and he later adopted a second daughter.

Motivation: To unite with his brother; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Family. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Hornsby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Deep blue spinel (800 gp). Peridot (70 gp). Red garnet (70 gp). 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple green line shooting up and back down. He has wavy black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker, Pacifist. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Bertram Pickering, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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