Drogo Cotton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. His blonde hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of gnolls; and revenge
Ideals: Athletic, Joker, Professionalism, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 12000 cp.
Trym Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His white hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.
Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Carpenter business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Carpenter soon after.
Motivation: To share knowledge with the world; and doesn't want to be a carpenter and was forced into it by his family
Ideals: Logical. Flaws: Depressed, Ugly. Bonds: Job, Family. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 18 (+4) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 200 gp.
Richard Bradley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man usually wears his black robe and has his club always slung over his shoulder. He wears a top hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He wants to get laid; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Bookbinder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20 pp. A silver and pearl hairclip (10 gp). Sapphire pendant on gold chain (1000 gp). 1 Half-Plate. 1 Half-Plate.
Alex Thornton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His small hat is riddled with cuts and holes. He has several tiny amber earrings on each ear.
Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is greedy
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Halfling, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp.
Hunter Nash, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He has a golden handlebar mustache and slicked back golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of eastern immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son
Ideals: Fighting, Logical. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!