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NPC Generator

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Jocelyn Ramsey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears many layers of old clothing at all times, marred by sweets. His hair is short and white. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Jocelyn was born in the south. At a young age he loved to build and create. He was an apprentice working in his father's forge. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Jocelyn Ramsey, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. 1 Half-Plate.


Social Check DCs


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a kukri. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves music and to teach people music more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich western family. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A rival would like him out of the picture; and he has money and likes to spend it

Ideals: Artistic, Logical. Bonds: Rich, Adventurer, Criminal record. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Raymond Mitchell, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Theobald Weld, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long brown beard with little hanging trinkets. His eyes are a pleasant violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 4 years old his parents immigrated from the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism, Gifted. Bonds: Rich, Immigrant, Religious. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Theobald Weld, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 4 (-3)9 (-1) 12 (+1)12 (+1)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Manfred Cromwell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made him what he is. He was taken from his home at a very young age. He was granted psionic powers by his dying brother.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Insomniac. Bonds: Adventurer, Mentor, Slave. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Manfred Cromwell, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 18 (+4)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His hair is short and blonde. He wears crescent spectacles with a black brim.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Barkeep and found it very stressful. He now owns his own business.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Trym Southey, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Alexandrite (900 gp). Star ruby (900 gp).


Social Check DCs

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