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NPC Generator

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Advanced [show]


Trey Snape, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears a fancy white suit. His blonde hair has been sun bleached extensively. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: When he was but 3 years old his parents immigrated from the east. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and to be a performer again

Flaws: Shy, Selfish. Bonds: Attractive, Immigrant, Debt, Job. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Trey Snape, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. He wears a deerstalker hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: Jocelyn hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge; and many dire rats want him driven away

Ideals: Professionalism. Flaws: Depressed, Ugly. Bonds: Enemies. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Jocelyn Browning, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a simple white robe with grey stripes complete with hood. With a patchy auburn beard and wild auburn hair. He has gleaming, smiling amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Shane would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Stylist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Military, Rich, Family, Criminal record. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Shane Hale, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Balimaar Redfield, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His long chestnut hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Balimaar studied abroad. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Justice, Gifted. Bonds: Job. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Balimaar Redfield, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)10 (+0) 12 (+1)4 (-3)
Skills Perception +3, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Hematite (10 gp). Sard (70 gp).


Social Check DCs


Gilbert Hamilton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He has styled his black hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He has worked as a Spice Merchant like his father before him.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Bonds: Attractive, Criminal record, Family, Job. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Gilbert Hamilton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Hematite (6 gp). Rose (20 gp). Deep green spinel (70 gp).


Social Check DCs

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