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NPC Generator

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Advanced [show]


Heward Sutherland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and dresses well, typically a more casual-formal manner. His left leg appears badly burned and disfigured. His black hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a slaver, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Heward Sutherland, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Rhodochrosite (13 gp). Alexandrite (800 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Aldous Anderton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. He wears a top hat to hide his balding. His eyes are a pleasant amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Nature, Family, Job. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Aldous Anderton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Godfrey Peyton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a black suit, green shirt, and blue tie, and a wedding ring on his left hand. He wears a deerstalker hat to cover his moderate length black hair. His eyes, though not visible through his cowl, are violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and a deep hatred of drow

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Family, Enemies. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Godfrey Peyton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 16 (+3)6 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Balimaar Royston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He is bald on top and has large brown tufts of hair around his ears. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the south. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Weaver, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Pacifist, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Royston, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Shane Clapham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears yellow painted combat armor at almost all times. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shane Clapham, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Goblin, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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