Robert Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His long brown hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Robert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and wants to work out more often
Ideals: Athletic, Entrepeneur, Impeccable. Bonds: Poor, Family. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Simon Ridley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Herbalist uniform. His hair is cut close to his head. His green eyes dart from person to person.
Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a Mason, his father struggled to pay the bills. He worked as a nervous Herbalist and found it very stressful. He inherited the family business which he has now maintained for 7 years.
Motivation: He has passion for adventuring and risk; and he's attracted to the pc
Flaws: Hedonist. Bonds: Job, Poor, Has a crush, Adventurer. Occupation: Herbalist
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Clerebold Holton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.
History: Born to a Jeweler, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp.
Henry Blythe, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear flannel. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a desert tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Junk Dealer; and wants his loneliness to end
Flaws: Insomniac, Antagonistic. Bonds: Religious, Nature, Has a crush. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp. Brown-green garnet (90 gp). Golden yellow topaz (1100 gp). Red garnet (90 gp). Aquamarine (1100 gp).
Guy Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. His chestnut hair is still thick. His eyes are a pleasant gray.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Professionalism, Gifted. Flaws: Sensitive. Bonds: Rich, Nature. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 8000 cp.
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