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NPC Generator

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Advanced [show]


Adam Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His wide-brimmed hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a deep hatred of dire rats

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Adam Mori, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)4 (-3) 13 (+1)9 (-1)
Skills History -1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. A pair of silk slippers encrusted with tiny pearls. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Gomory Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black painted combat armor at almost all times. He sports a long silver beard, and similarly colored long hair. His green eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Gomory took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Military. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Trowbridge, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)9 (-1) 10 (+0)17 (+3)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Percival Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and carries bows. His silver hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Percival studied abroad. His arcane abilities were realized during a raid on his village. He became a Marshal soon after.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Percival Ramsay, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 18 (+4)10 (+0)
Skills Intimidation +2, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Hourglass. 1 Bullseye lantern.


Social Check DCs


William Darlington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with Stetson hat. He keeps his auburn hair in a flapper bob. He has violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the south. Like his father and his brother before him, after school he went straight into learning to become a Butcher. He has worked as a Butcher like his father before him.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

William Darlington, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)10 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 9000 cp. Obsidian (15 gp). Blue quartz (15 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Barclay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His golden hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.

History: He was raised in a forest tribe. He made a point of taking high paying jobs and getting most of it up front. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Ugly, Greedy, Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Soapmaker

Voice: Gruff and masculine

Attributes [hide]

Ernest Barclay, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Breastplate. 1 Half-Plate.


Social Check DCs

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