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NPC Generator

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Advanced [show]


Ralf Huxley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown cloak and cross-gartered green stockings. He sports a flattop hair cut. His fierce green eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Fearful. Bonds: Nature, Criminal record, Family. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Ralf Huxley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat, and he perpetually has his crossbow ready. His golden hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Sculptor. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Attractive, Job, Military. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Shane Spaulding, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hubert Wakefield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his bow, marred by sweets. With bright brown hair and a scraggly beard. He has amber eyes and a blue hat with a brown feather.

Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Hubert Wakefield, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 8 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Aldous Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with Stetson hat. His Stetson hat is riddled with cuts and holes. His fierce violet eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Body Guard.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Mentor. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Chatham, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 14 (+2)19 (+4) 16 (+3)9 (-1)
Skills Athletics -1, Intimidation +2
Senses Passive Perception 13
Languages Common, Draconic, Dwarven, Gnoll, Undercommon
Attacks Melee -1 / 2d4-4, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Blue star sapphire (1300 gp). Freshwater pearl (10 gp). 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Frederick Adley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He wears his black hair down. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Frederick Adley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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