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NPC Generator

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Advanced [show]


Lance Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with tan stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. With a patchy blonde beard and wild blonde hair. His eyes are hazel and catlike.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: Lance was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Persistence. Flaws: Shy. Bonds: Family. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Lance Alton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp. Cloth of gold vestments (50 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Drogo Asheton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of strength around his neck, and a hammer on his belt. His red hair is lengthy and is close to two feet long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He struck the Map Maker job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Religious, Job. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Drogo Asheton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Patrick Beitz, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to cover his moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Patrick has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Justice. Flaws: Disease. Bonds: Job. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Patrick Beitz, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Darby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He wears a colorful flower in his brown hair. He has a dull look in his hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Glassblower profession.

History: He is a Maurezhi in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He is unsatisfied with his job; and many drow want him driven away

Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Darby, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hubert Jacobs, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large blue jacket. He is an epitome of beauty. He has a very tight haircut. He has green eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Barkeep, Hubert learned a great deal about his mother's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He struck the Barkeep job and began his own company from there.

Motivation: Wants to open a new tavern; and he feels threatened by others

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Jacobs, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)18 (+4) 15 (+2)17 (+3)
Skills Medicine +4, Religion +6
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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