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Advanced [show]


Wymar Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His golden hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.

History: He got into the Knight business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Wants to work out more often; and to be a crown-heir again

Ideals: Fighting, Athletic, Professionalism. Bonds: Attractive, Job, Family. Occupation: Knight

Voice: French accent

Attributes [hide]

Wymar Hastings, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Shane Ridley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair is smooth and relatively long. His brown eyes peer out from beneath his deerstalker black hat.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Flaws: Insomniac, Disease. Bonds: Religious, Rich. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Shane Ridley, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Kody Ogden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He has the majority of his body covered in plate. His hair is silver and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves music and to teach people music more than just about anything. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. When Kody reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Kody Ogden, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Kody Anderton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. He has styled his blonde hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insomniac. Bonds: Attractive, Immigrant, Rich, Criminal record. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Kody Anderton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)18 (+4) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Goblin, Aquan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Small steel mirror. 1 Masterwork Musical instrument.


Social Check DCs


Norman Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Norman began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Norman Chatham, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)7 (-2) 13 (+1)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. Gold dragon comb with red garnet eye (300 gp).


Social Check DCs

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