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NPC Generator

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Advanced [show]


Geoffrey Abram, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a black scarf. He wears his white hair down. His eyes are gray and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.

Motivation: Regain custody of his daughter; and wants a kiss

Ideals: Philantrophist. Bonds: Has a crush, Immigrant, Rich, Family. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Abram, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Hunter Dayton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, brown, dusty cloak. With bright golden hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Hedonist, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Hunter Dayton, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 14 (+2)18 (+4)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Royal, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is braided into rings. His eyes are a pleasant blue.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: Guy was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants a kiss; and marry his brother to traveling adventurers

Ideals: Disciplined, Philantrophist. Bonds: Family, Adventurer, Has a crush. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Guy Royal, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)9 (-1) 13 (+1)17 (+3)
Skills Athletics +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (500 gp).


Social Check DCs


Arnold Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky grey painted plate armor. He has a penchant for wearing a ring with an oversized jet on his right hand. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Religious. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Arnold Kinsley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2900 sp. Rose (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Thomas Kimberley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing colorful clothing, dressed as a Guard. His left leg appears badly burned and disfigured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: He was raised in a plains tribe. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Flaws: Antagonistic, Selfish. Bonds: Nature, Adventurer, Family. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Thomas Kimberley, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)6 (-2) 14 (+2)13 (+1)
Skills Religion +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs

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