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Advanced [show]


Conrad Acton, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing violet shirts, loose pants, and blazers most of the time, he is not a threatening figure. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Conrad was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south; and he loathes his own lifestyle

Ideals: Philantrophist, Entrepeneur. Flaws: Insomniac, Shy. Bonds: Attractive. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Conrad Acton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 7 (-2)12 (+1)
Skills Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Simon Stanton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He wears his brown hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Simon was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He was granted necromantic powers by his dying sister.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Gifted, Justice, Persistence. Flaws: Insomniac. Bonds: Rich. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Stanton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Solid gold idol (500 gp).


Social Check DCs


Anthony Wade, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He has moderate length blonde hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Anthony wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Disciplined, Philantrophist, Artistic. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Anthony Wade, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 23000 sp. Red-brown spinel (50 gp). Eye agate (12 gp). Sard (80 gp). 3 Alchemist’s fire. 3 Acid flasks.


Social Check DCs


Clerebold Bristol, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is still thick. He is baby faced.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He now spends his time doing works of charity.

Motivation: He has a crush on the local Seamstress; and he's attracted to the pc

Ideals: Philantrophist. Bonds: Job, Attractive, Mentor, Has a crush. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Clerebold Bristol, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fortune-teller. His long auburn hair is drawn into a two foot long braid. His amber eyes are slightly larger than normal.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east to a Fortune-teller, Trym learned a great deal about his mother's area of expertise. He has had some formal music training, and achieved minor success. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels threatened by others

Ideals: Artistic. Flaws: Fearful, Antagonistic. Bonds: Job, Criminal record. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Trym Graeme, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)7 (-2) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs

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