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NPC Generator

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Advanced [show]


Richard Clare, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Farmer father left him crippled. He now mingles about in high society.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Has a crush. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Richard Clare, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Bradly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He wears his golden hair up. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies, Mentor. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

William Bradly, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)5 (-3) 14 (+2)13 (+1)
Skills History -1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anthony Atherton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Spy like his father before him.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Fighting. Bonds: Nature, Job. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anthony Atherton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Solomon Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with red stripes complete with hood. He carries a battered hammer and tarnished crossbow as well. He has moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Solomon Yeardley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. 1 Chain shirt.


Social Check DCs


Don Preston, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Mayor uniform. He is physically well-built. He wears his brown hair up in a very large beehive style do. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: To reunite with his absent mother.

Ideals: Optimist, Gifted. Flaws: Forgetful. Bonds: Job, Family. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Preston, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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