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NPC Generator

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Hubert Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is physically well-built. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Bonds: Attractive, Enemies, Adventurer, Immigrant, Rich. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Hubert Garfield, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Simon Norton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered shortspear and tarnished glaive as well. His red hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Military, Adventurer. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Simon Norton, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)12 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp.


Social Check DCs


Drogo Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear brown tank tops with blue pants. His blonde hair is smooth and relatively long. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west his family was never financially stable. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Entrepeneur. Bonds: Has a crush, Poor, Job. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Drogo Huckabee, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear blue clothing when he does not wear armor. He sports a long silver beard, and similarly colored long hair. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the north, certain he would find work there.

Motivation: To settle down with his crush; and he is greedy

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Rich, Immigrant, Has a crush. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Aldous Heiser, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Kyle Darlington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male sports green clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 8 years old his parents immigrated from the east. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Flaws: Addict. Bonds: Immigrant, Nature. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Kyle Darlington, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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