Drogo Halsey, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is portly but not overly obese. He wears a colorful flower in his auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.
History: He got into the Bounty Hunter business at a young age. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Bounty Hunter.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and regain custody of his daughter
Bonds: Attractive, Adventurer, Job, Slave, Family. Occupation: Bounty Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Manfred Ridley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a green suit. He keeps his brown hair in a pixie cut. His eyes are a pleasant green.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the north to a Roofer, Manfred learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He then took over the family business and is one of the better Roofer for hire.
Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new roofer responsibilities is difficult
Bonds: Enemies, Slave, Job, Debt, Family. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Robert Heiser, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a red handlebar mustache and slicked back red hair. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing writing.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal writing training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He desires power and/or immortality.
Ideals: Persistence, Artistic, Gifted. Bonds: Adventurer. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Richard Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his hammer ready. His white hair is braided into rings. His eyes are a pleasant blue.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He feeds upon the attention of others.
History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and expand his business
Ideals: Fighting. Bonds: Attractive, Job, Military, In love. Occupation: Mercenary
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: Just what you see.
Don Snape, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. With bright black hair and a scraggly beard. His hazel eyes are slightly larger than normal.
Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the south, but his parents moved at a very young age to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and retire the richest man in the south
Ideals: Optimist, Logical, Entrepeneur. Bonds: Immigrant, Nature, Rich. Occupation: Sage
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Coral (160 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.
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