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Advanced [show]


Adam Blyth, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears baggy pastel pantaloons and a white scarf. He keeps his auburn hair in a pixie cut. His eyes are amber and he is always smoking a pipe.

Personality: Adam is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a navigator again

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Adventurer, Slave. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Adam Blyth, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerald Wallace, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is blonde and curly. His green eyes peer out from beneath his deerstalker tan hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south to a Carter, Gerald learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gerald took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He now owns his own business.

Motivation: Sabotage a competitor; and to unite with his sister

Ideals: Joker. Bonds: Attractive, Family, Job, Nature. Occupation: Carter

Voice: German accent

Attributes [hide]

Gerald Wallace, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Athletics +2, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Lapis lazuli (15 gp). Golden pearl (150 gp). 1 Hourglass. 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs


Lewis Colby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. His black hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Ruler for hire.

Motivation: He is unsatisfied with his job; and to protect his home

Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Job, Guardian. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Colby, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears tan cloth garments or leather armor. He keeps his red hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Gunter studied abroad. He moved out north to avoid the crime he committed. He has worked as a Miner like his mother before him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to be a glassblower again

Ideals: Philantrophist, Gifted. Bonds: Criminal record, Job, Enemies. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Gunter Altham, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Kimberly, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tattered old clothes. He wears his brown hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He has achieved small success as a Fisher.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Job, Military. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Everard Kimberly, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)10 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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