Hubert Tattersall, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Addict, PTSD. Bonds: Adventurer. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 4 Acid flasks. 4 Acid flasks. 1 Everburning torch.
Ernest Branson, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His chestnut hair is thinning but still full. His eyes are likewise hazel.
Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Apothecary. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy. Bonds: Immigrant, Job, Religious. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. Tiger eye turquoise (12 gp). Jasper (60 gp).
Frederick Conway, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. He keeps his auburn hair in a pixie cut. His violet eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and wants a kiss
Ideals: Entrepeneur. Flaws: Disease. Bonds: Military, Adventurer, Has a crush. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Moonstone (40 gp). Aquamarine (200 gp). 3 Alchemist’s fire. 5 Acid flasks. 1 Tanglefoot bags.
Heward Darby, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His auburn hair is knotted and matted. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Junk Dealer soon after.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he is unsatisfied with his job
Flaws: Shy, Antagonistic, Ugly. Bonds: Job. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Infernal, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Don Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is cut jaggedly and amateurishly. He has violet eyes.
Personality: Calm and collected, he is a well trained Beggar. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Don lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Bonds: Attractive, Job, Family, Criminal record. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp.
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