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NPC Generator

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Advanced [show]


Frederick Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Immigrant, Guardian, Adventurer. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Frederick Tindall, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)16 (+3) 13 (+1)5 (-3)
Skills Athletics +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: Sardonyx (30 gp). Emerald (1200 gp). Deep blue spinel (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Astley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing colorful clothing, dressed as a Carpenter. He is tall, broad shouldered and powerfully built. His auburn hair is heavily combed to the left. His blue eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Robert was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Robert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Robert. Since then, he has sought to make the best of life.

Motivation: He feels that his past leaves him morally obligated to help; and someone believes him a fraud

Ideals: Persistence, Optimist. Bonds: Criminal record, Attractive, Enemies. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Robert Astley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2400 sp.


Social Check DCs


Guy Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear green tank tops with grey pants, and sports empty pouches on his belt. He wears his chestnut hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Guy was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Addict, Ugly, Racist. Bonds: Job. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Guy Kinsley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)4 (-3) 8 (-1)18 (+4)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Chrysoberyl (50 gp).


Social Check DCs


Dustin Ogden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man tends to wear a brown poncho over his likewise colored trousers and shirt. He has a very tight haircut. This violet eyed westerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Mundane, Fearful. Bonds: Religious, Nature, Job. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Dustin Ogden, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Athletics +1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Henry Blakeley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Henry Blakeley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills History +4
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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