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NPC Generator

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Advanced [show]


Bertram Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with tan stripes complete with hood. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up. He has brown eyes and a brown hat with a tan feather.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Family, Immigrant. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Bertram Adley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Bernard Merton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. With bright golden hair and a scraggly beard. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the east. He also has developed a complete distrust of the Stylist profession.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur, Pacifist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Bernard Merton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 16 (+3)6 (-2)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Red spinel (70 gp). Jasper (70 gp).


Social Check DCs


Theobald Tatum, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is typically in his Carpenter uniform. He has a very tight haircut. His amber eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small forest village. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Theobald Tatum, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 3100 sp. 1 Disguise kit. 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs


Bertram Spalding, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a black costume with the symbols of the four houses of cards on his torso. His whole body is exceptionally muscular. His red hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Bertram Spalding, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)6 (-2) 16 (+3)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Richard Quinton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His head has been shaved. He has gleaming, smiling green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He was born in a small mountains village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and human compassion

Ideals: Fighting, Pacifist. Flaws: Ugly, Depressed, Racist. Bonds: Nature. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Richard Quinton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)6 (-2) 13 (+1)11 (+0)
Skills Nature +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Obsidian (10 gp). Bloodstone (50 gp).


Social Check DCs

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