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NPC Generator

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Advanced [show]


Gerald Abram, Male Human [Permalink]

Personal [hide]

Description: This man wears a green coat over a blue low-cut shirt, and a broad hat upon his head, and sports empty pouches on his belt. He wears his golden hair down. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Religious, Job. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Abram, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Balimaar Weston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear blue pants and tee shirts, marred by sweets. He has a small bristly mustache and wavy golden hair. His eyes are brown and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Healer, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to be a healer again

Ideals: Pacifist, Persistence. Flaws: Ugly. Bonds: In love, Poor. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Weston, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 10 (+0)18 (+4)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerald Axton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his brown hair. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Selfish, Greedy. Bonds: Attractive, Job. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Gerald Axton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. An abacus with copper, silver and gold markers (170 gp). 1 Masterwork Common Melee.


Social Check DCs


Manfred Blackwood, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears many layers of old clothing at all times. His black hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He wants to get laid; and a rival would like him out of the picture

Ideals: Disciplined, Pacifist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Manfred Blackwood, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)18 (+4) 10 (+0)13 (+1)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Sylvan, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Diggory Lancaster, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet cloak and cross-gartered green stockings. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His eyes are blue and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's in love; and he wants to get laid

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Nature, Has a crush. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Lancaster, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)14 (+2) 18 (+4)15 (+2)
Skills Persuasion +4
Senses Passive Perception 14
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Violet garnet (300 gp). Peridot (70 gp).


Social Check DCs

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