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NPC Generator

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Advanced [show]


Nicholas Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy green pantaloons and a brown scarf. He wears a colorful flower in his white hair. His blue eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Nicholas hails from a village terrorized by illithids. His family was turned out during the war. He and his family wandered north to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Revenge.

Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich, Enemies. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Nicholas Fawcett, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 15 (+2)7 (-2)
Skills Athletics +2, Intimidation +0
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Percival Hale, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail. With bright silver hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Percival Hale, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)10 (+0) 6 (-2)6 (-2)
Skills Acrobatics +5, Intimidation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and a strong sense of loyalty to human people

Ideals: Disciplined. Flaws: Ugly, Fearful, Racist. Bonds: Mentor. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Aldous Wellington, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 13 (+1)3 (-4)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. Chalcedony (30 gp).


Social Check DCs


Thomas Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has auburn hair. His hazel eyes peer out from beneath his feathered red hat.

Personality: He dislikes all the random violence that takes place in the north. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born at the edge of vast island. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Pacifist. Bonds: Criminal record, Nature, Adventurer, Religious. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Thomas Harrington, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)17 (+3) 15 (+2)18 (+4)
Skills Deception +6, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Guy Kenley, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear, and carries rapiers. His long golden hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Mortician job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Guardian, Job. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Guy Kenley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)7 (-2) 11 (+0)17 (+3)
Skills History +0, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs

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