Charles Halsey, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear grey clothing when he does not wear armor. His golden hair is cut short. He has a dull look in his violet eyes.
Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.
History: Born in the north to a Laborer, Charles learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new laborer responsibilities is difficult
Flaws: Ugly, Selfish. Bonds: Poor, Job, Immigrant, Religious. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 600 sp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
John Enfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His gray eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now owns his own business.
Motivation: To be a Miller again; and further expansion of business
Flaws: Shy. Bonds: Job, Mentor, Debt. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Emerald (600 gp). Red spinel (130 gp). 1 Minor magic item.
Drogo Wade, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears silk and lounges about seductively. With bright black hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Flaws: Antagonistic, Racist. Bonds: Attractive, Religious, Rich. Occupation: Barrister
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 23000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Heward Palomarez, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing a long, brown cloak. His whole body is exceptionally muscular. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Retire the richest man in the east; and he wants to get laid
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Immigrant, Rich, Has a crush. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Rose (70 gp). Rock crystal (70 gp). Freshwater pearl (12 gp).
Theodoric Thornton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean violet cloak covering his clean studded leather, and he perpetually has his axe ready. He has styled his red hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Laborer, Theodoric learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: He wants revenge against drow; and a deep hatred of drow
Ideals: Fighting. Bonds: Religious, Job, Mentor, Enemies. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 47000 sp.
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