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NPC Generator

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Advanced [show]


Norman Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with white highlights, and long grey pants that bunch up around his shoes. He wears his black hair up. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Joker. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Norman Wharton, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)11 (+0) 15 (+2)9 (-1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Amethyst (110 gp). 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Lewis Tinley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. He has done his best to style his golden hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.

History: When he was but 4 years old his parents immigrated from the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: PTSD. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Lewis Tinley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)10 (+0) 13 (+1)18 (+4)
Skills Persuasion +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Blyth, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black, silky, and of moderate length. His eyes are a pleasant amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Antagonistic, Selfish. Bonds: Attractive. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Henry Blyth, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heward Reid, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His blonde hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Heward is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Sage, but he was a colossal failure. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: An old rival family wants him found; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Opinionated. Bonds: Family, Job, Slave. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Heward Reid, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Lance Rutherford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His hair is brown and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Job, Enemies. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Lance Rutherford, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. An abacus with copper, silver and gold markers (80 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver ewer (70 gp).


Social Check DCs

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