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Advanced [show]


Hunter Nibley, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His tied-back hair is brown. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Disciplined. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Hunter Nibley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)5 (-3) 14 (+2)14 (+2)
Skills Intimidation +4, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp. 4 Holy water. 4 Holy water.


Social Check DCs


Charles Nibley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of bastard swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Locksmith. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Charles's homeland. Charles decided to take the middle way and become a bodyguard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Fighting. Bonds: Job, Military, Mentor, Immigrant. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Charles Nibley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Raymond Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly, Insomniac. Bonds: Slave. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Raymond Kensley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 6 (-2)13 (+1)
Skills Athletics +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Moss agate (8 gp). Hematite (8 gp).


Social Check DCs


Anselm Landon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. He has done his best to style his brown hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Anselm was born with his mother's beautiful face. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Job, In love. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Landon, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 11 (+0)18 (+4)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Henry Barlow, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is chestnut. His eyes are likewise brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the east his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and human compassion

Ideals: Optimist. Flaws: Racist. Bonds: In love, Poor, Criminal record. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Henry Barlow, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)18 (+4) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Giant, Gnome, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 15000 cp.


Social Check DCs

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