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Advanced [show]


Geoffrey Ryley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his red hair to look like a famous performer. His ears are large.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Mentor. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Ryley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Adelard Burton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His hair is short and blonde. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Adelard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Adelard Burton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Carnelian (20 gp). Deep blue spinel (200 gp). Aquamarine (200 gp).


Social Check DCs


Odo Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt with thin brown vertical stripes and grey pants. He has done his best to style his red hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Odo was born on a far northern desert where he grew up under the tutelage of his father, an expert Weaver. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Odo Brixton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 6 (-2)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp. Tourmaline (110 gp). Azurite (15 gp). Red-brown spinel (110 gp).


Social Check DCs


Hunter Watson, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. He sports a long golden beard, and similarly colored long hair. His eyes are likewise green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed, Disease, Insomniac. Bonds: Attractive, Military. Occupation: Barrister

Voice: French accent

Attributes [hide]

Hunter Watson, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)6 (-2) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trym Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His white hair is heavily combed to the right. His eyes are hazel and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Trym studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Athletic, Extrovert, Gifted. Bonds: Poor, Nature. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Trym Hornsby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Buckler. 1 Darkwood Buckler.


Social Check DCs

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