Manfred Graham, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He has dyed his greying white hair a little too much giving a sharp white color. This brown eyed southerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Manfred was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Some 4 years later his spouse died after the birth of his son. Heartbroken, Manfred never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands
Bonds: Guardian, Family, Debt, In love, Enemies. Occupation: Crown-heir
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Patrick Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This western man wears a robe, a symbol of luck around his neck, and a mace on his belt. His clothes are grease stained in places. His silver hair is cut jaggedly and amateurishly. His brown unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Actor, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Hunter
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Odo Alston, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His silver hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Odo was born with his mother's beautiful face. Odo was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He inherited the family business which he has now maintained for 10 years.
Motivation: Sabotage a competitor; and his religion dominates his actions
Ideals: Philantrophist, Opinionated. Bonds: Attractive, Religious, Job. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An abacus with copper, silver and gold markers (180 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).
Aldous Wentworth, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His hair is short and silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Military, Adventurer. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Chrysoberyl (160 gp). Banded agate (9 gp). 1 Masterwork Artisan’s tools.
William Deighton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the west to a Detective, William learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting, Athletic, Optimist, Artistic. Bonds: Job. Occupation: Detective
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Large well-done wool tapestry (600 gp).
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